this is a post-LD48 project themed: deeper and deeper.

Preface

current hosting game is just a bug fixed of 72hr  verison without any featrue update and modification.

Original LD48 submission: back to LD48 verison

Forword

At beginning, I didn’t thought of this half-baked idea too much, however, from the responding I’m getting, I believe that this mechanism and idea deserve much better presentation. SOOOO, I’m confirming that is project would get it’s new life in a PostLD version.

Sadly, this project could only be classified as a side project. So, there would be some on-paper redesign work, but coding work would only happen after middle of May, and aimed at finishing before LD49(October). Stay tuned~~

Redesign Section

there are some of afterthought and insight. the jumping mechanism of devices is good, need more work to build around this. 

Major feature Changes

  • Concept of a physical player could remove entirly, covert game to a drag'n drop method.
  • Need to have much better UI design.
  • Have smoother and sperated dedicated tutorial section.
  • Redesign art asset but keep current art style.


Development log

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