We had a post LD Update~~


Hi~ it has been while, indeed. We've tried many direction to alter the gameplay and went into a few dead-way. But we still managed to release a postLD version.


Update:

  • Remake the vision blocking effect, now is fog-of-war like.
  • No longer One-Touch-Dead, currently, is based on a HP system.
  • Have a rudimentary tutorial.
  • Majorly re-designed level, bit longer than orginal verison.

Fix:

  • Game BGM was overlapped with another version.

Coming:

  • SuperVersion Counterpart of current basic sensory.
  • Moving animation of player.
  • Art Design of wall.
  • Destory animation of enemy.
  • Reall fog-of-war effect on vision blocking
  • ...

Dead-End:

  • TPV control scheme
  • Tech-Dungeon like level design


Please do try our newest version, and tell us what was right and what wrong. Thank you all !!!

BTW the "Dead-End" are the fork of features that we indded had a demo verison, but discontinued due to various reason, if you have any idea and/or willing to wittness them, we would consider bring that back to dev-list.

Files

Post LD46 Version 66 MB
May 01, 2020

Get ALIVE

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