We had a post LD Update~~
ALIVE » Devlog
Hi~ it has been while, indeed. We've tried many direction to alter the gameplay and went into a few dead-way. But we still managed to release a postLD version.
Update:
- Remake the vision blocking effect, now is fog-of-war like.
- No longer One-Touch-Dead, currently, is based on a HP system.
- Have a rudimentary tutorial.
- Majorly re-designed level, bit longer than orginal verison.
Fix:
- Game BGM was overlapped with another version.
Coming:
- SuperVersion Counterpart of current basic sensory.
- Moving animation of player.
- Art Design of wall.
- Destory animation of enemy.
- Reall fog-of-war effect on vision blocking
- ...
Dead-End:
- TPV control scheme
- Tech-Dungeon like level design
Please do try our newest version, and tell us what was right and what wrong. Thank you all !!!
BTW the "Dead-End" are the fork of features that we indded had a demo verison, but discontinued due to various reason, if you have any idea and/or willing to wittness them, we would consider bring that back to dev-list.
Files
Post LD46 Version 66 MB
May 01, 2020
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ALIVE
this is a Game developed for LD46
Status | Released |
Author | theArchitect |
Genre | Action |
Tags | Ludum Dare 46 |
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